![]() ![]() There’s no way for players to directly push their religion into a specified location, as the process is entirely passive in Humankind. While religions may be easy to found, building them and spreading them takes a bit more effort.įaith is an important resource to obtain, as it’s needed to spread a religion to different territories. This includes the number of denizens residing in cities and outposts, as well as the number of combat units. Once there’s a total of 10, players will have the option to choose from two different belief systems: Polytheism, which grants +5 faith for each attached territory, and Shamanism, which grants +1 faith for each population. Players do not need to go out of their way to found a religion in Humankind, as every culture is able to naturally create one once they have accumulated 10 population. Related: Humankind: How to Earn Fame (The Fast Way) ![]() Players ought to think carefully about whether building a religion is a good use of their time, but if they can make use of the bonuses a tenet can provide, they should do their best to pursue religion as soon as they get started in Humankind. ![]() While religion does have its benefits in Humankind, it's not a mechanic that can outright win the game. Spending turns to invest in religious endeavors can also be spent training military units for war or building districts to enhance a city's yields. ![]()
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